Boss and more Art
Week 9 This week was spent on making more artwork and working on the boss level. I watched and completed the boss tutorial for the shoot’em up. This was awesome and helped me learn a lot. It also helps me think about how the bosses that I have to make, should work. I also made some artwork for the different eras. I still am trying to nail down what eras I want to have. I have 2 right now: WW2 and The Wild West. I am think about the American Revolution or Civil War, but I stil
Tuning and Play Testing
Week 8 This weeks, I spent most of my time fine tuning the levels I have made for the WW2 levels. The first thing that I had to change was the parallax scrolling. I broke up the background into 3 images (originally 1 image) which allowed me to add correct parallax scrolling. I then tried to find the perfect balance. This is still a work in progress, but it seems to be getting close. I also did my first official play test this week. I asked some students to play my game. They
Perseverance
Week 5 – 7 This was a hard couple of weeks. I wasn’t able to spend as much time as I wanted to on this game. The main goal for these couple of weeks was to implement the art I had made and make it so I could start pumping out levels. This became much more challenging than I thought. First, I had to redo my weapons, because the ones I originally made were too big. I then had to get the character art placed in the game and scale everything accordingly. This wasn’t too hard, the